What's new:
- WIP: continued tweaking the Self parameter for Sight. It should be working as expected by now.
- Made the Distance parameter for Sight work, and more intuitively, in conjunction with the "r (i.e. "personal light") option.
- Minor optimizations in macro execution and map rendering.
- Added a minor feature for taking multiple screenshots. This is mapped to the Print Screen key. What it does is, when used, a screenshot is taken, based on the last configured settings. If there are no settings yet, it will pull up the dialog for initial configuration. Once properly configured, all taken screenshots will saved under a pre-conceived naming format. As of now, for our convenience, we haven't opened the naming convention for customization i.e. no time :))
- To help with some of the ambiguity found in MapToolScript. we've added the map.shown function to the Map API. This returns the ids or names of tokens with the Visible to players flag set. Ideally, we'd prefer to use map.visible for this, but it would break backward compatibility, we opted for this addition instead.
- Minor UI tweaks e.g. stat sheet positioning
- Reported issues on Macro editor auto-completion entries and Mote Wiki
- Collisions in Total API conversion
- Corrected the Export Screenshot action under the Map context menu.
- Old MT bug regarding Sight. Distance was never fully incorporated, leading to the misuse of the personal light parameter.
- Proper parsing of Sight arguments
- Updated Sight description in Campaign Properties Dialog. Added descriptions for Self and Limiter, where the latter went missing somewhere between updates.